Ar-Kan Rune-Lag
Thursday, 13 August 2020
SWAR & SWEORTH
The Sound of the Stars
That the stars give off melodic sounds is quite well known today; we know that the composer, Holst, wrote themes connected to the stars and planets, and thus knew this concept well. What is not so well known is that our Anglo-Saxon Ancestors would also have known of this phenomena. As usual, we have no written records or details, and in this instance we will have to rely upon our English Word-Hoard to find the truth of the matter.
The clue to this ancient knowledge lies in the Old English words related to the heavens -
radur - OS
rodor - OE
heofentungol - OE
rodortungol - OE
The clue here lies in the word tungol which means 'tongue' and relates to the idea of 'to quiver', or 'flicker'. The stars do 'quiver' or 'flicker' as we all can see, but the term 'tongue' suggests sound since this is the means we utter sounds from the mouth. It seems that this must refer to the 'Sound of the Stars', a phenomena known to our English Ancestors.
The root of the words radur and rodor is *rad-, clearly connected to the Rad-Rune; in this instance it is connected to the 'Sound of the Stars'. We have the word 'radio' to tell us that this is indeed connected to sound, as well as movement and rhythm.
Some people who have experienced 'OBEs' (out-of-body-experience) have stated that they hear sounds associated with different levels of consciousness attained during such an experience. Different 'spheres' have different melodies, it would seem. Music of some sort was used in ancient rituals, chanting, incantation, etc. There is also a subtle link between the idea of sound, rhythm, and measurement, as well as vibration and energy.
Thursday, 18 June 2020
The Spiral Symbol
The following meanings are related to the Aryan Root *wal/*war -
To choose, to like, to will, hence to believe.
To cover, to protect, to surround, to guard, to be wary, to see.
To wind, to turn, to coil, to roll, hence to well up (as a spring).
To drag, to tear, to pluck, to wound - extended to Aryan Root *wark/*walk.
The term Wal-knut can thus relate directly to the spiral ('to coil' or 'to spring'), but as Walk-nut it is also the Wolf-Knot. The Spiral Mound is the Wal-burgen and as this spirals upwards it is symbolic of the movement to the Superconscious rather than the Subconscious (which is the movement downwards into a cave, cavern etc.).
The IE Root *wel- can mean the following, connected to the Aryan Roots above -
To see. The root-meaning of this has the same source as litr in Old Norse, meaning appearance or colour, giving rise to the Gmc *wlitwuz meaning 'appearance'. (May be related to the Vedic God named Varuna - 'seer' or 'wise one'. (*)
To wish, to will, to desire.
To turn, to roll, giving rise to the Old English weoloc/weoluc meaning a mollusk which has a spiral shell.
To tear, to pull.
Walpurgis Night is named after 'St. Walburg' who is obviously a Christianised version of an older Heathen Goddess named Walburg. Her night - April 30th - has always been associated with witches, and thus with the entry into another World of Being. Wal-Burg is the 'Spiral Mound', and there is one in Lewes, East Sussex, although the age of this I have no idea of. Near to Easter a Christian Cross is put on the top of this mound, which has the name The Mound or The Calvary. Archaeological work has dated this to around the late 15th Century or early 16th Century, so it is not heathen, or so we are told. It stood in an area which was once known as the Priory of St. Pancras.
Thursday, 30 April 2020
Ur-Yr Runes
Ur-Rune
Yr-Rune
- Yew-Bow. This itself is a weapon, but it is the means of sending the arrow, which is the real weapon. It is the force behind the movement of the arrow itself.
- The bow is used on a steed or horse, which again suggests swift movement, and not only that movement between the worlds. The Steed of Woden has eight legs, four of which move in the physical world, whereas the other four move in the Other-World.
- This is not a weapon for the masses, since it is a 'joy and adornment' to only the AEthlingas (Nobles) and Earls (Noble-Warriors or Knights). They ride the horse/steed, from which the bow is used, a typical weapon of the Scythians.
- The poem also suggests a journey, which we can perhaps extend to the quest (of the Knight). This can be interpreted as a 'journey' between the worlds, or a 'quest' that entails journeying to the Other World.
- As the Yew-Bow this is most certainly linked to Wuldor, Woden, Robin Hood and 'Hooden'. Woden is the One-Eyed God because he closes his eye in order to sight the arrow from the bow. This also refers to Herne the Hunter (Orion) who is a Hunter-God and Bow-God.
- The Ur-Glyphic Ur-Rune represents the World Mountain - the Mountain of the North, which is the 'Home of the Gods'. This is Mount Su-Me-Ru or Mount Me-Rue; it is the 'Mountain of Measurement'.
- Within the World Mountain symbolism is the Irminsul (T-shape); this is the Northern Pillar of the Gods. This represents 'World Order' and 'Cosmic Order' - an important concept in an Era of Chaos.
- The stave itself represents Ym-Ir who is the Primal Giant whose symbolism embodies the idea of the Sound of Creation - Om or Aum (Ym).
- The Ur-Rune is also linked to the Ur-Il(u) which is the Vril-Force; this is also hinted at through the use of this in the Bo-Vril product, named after the Vril. The Vril-Force is the 'virile-force' which is a subtle-energy within the Ur-Rune, and the Yr-Rune which have subtle connections.
- Bo-Vril is the 'Bovine Vril' associated with the power of the Aurochs/Ur-Ox. This is the 'moor-stamper' and a very, very powerful energy within the Ur-Rune - itself representing great strength.
- The rune-stave (Ur) itself can be seen as a 'doorway' or 'portal'; this is not quite the same as the Peorth-Rune which is symbolic of an 'opening'.
- 'Primordial Power - Primordial Seer': for some reason I wrote this down long ago in a notebook in regard to this rune. This is certainly a 'Primordial Power' but I am not sure why this is linked to a 'Primordial Seer'.
- The Ur-Glyphic Yr-Rune (where the Ur-Rune is drawn as an Inverted 'V', and the Irminsul as a 'Y'-shape) is symbolic of the Three Royal Lines of the Angles and the Three Wolf-Tribes of Woden - the Ur-Tribes.
- Draw over the water with the finger or a 'wand' the Ur-Rune shape; you need intention here so think or better still visualise this intention - be it strength of body, strength of mind, or strength of spirit, or maybe all of these.
- This can also be done to give strength through a crisis or catastrophic change; the Strength of Will to overcome such times maybe. Or the strength to overcome an illness or to fight off illness, or maybe to gain strength after an illness. This just needs purpose and intent.
- Of course, this can be done with any of the runes, the use of water being the basic element needed. This will be explained below.
Wednesday, 25 March 2020
Dimensions of Time - Part Three
- The Soul,
- The Divine Essence,
- The world's spiritual nature,
- Eternity.
- Heil,
- Hael,
- Heal,
- Holy,
- Healthy,
- Whole,
- Wholesome.
High-God of the World-Pillar
If I am correct the Hindu Atma/Atman is a later concept which was an attempt to recreate the Ur-Religion which was at that time beginning to show distortions, as inevitably happens over time. The original concept was Brahma/Brahman; here, as Hamasson once pointed out, the name Abraham would most likely be A-Brahman which has become the polar-opposite to the Vedic meaning. If I am right the original form of 'Abraham' was Abram, which is even closer to Brahma. This, once more, shows the Arya-Dasyus opposition where one is negated by the other. The former is the Creator-Preserver, whereas the latter cannot create but only destroys through division of the wholeness and harmony.
Tuesday, 17 March 2020
Dimensions of Time - Part Two
The Black Sun - The Sun behind the Sun
Wid-Ar : The Warrior-Krist
The Gar-Rune
I see green again with growing things
The earth arise from out of the sea;
Fell torrents flow, overflies them the eagle,
On hoar highlands which hunts for fish.
It is the 'Green-Land' that arises from the depths of the 'sea', together with new life and growth.
Again the AEsir on Itha Plain meet,
And speak of the Mighty Midgard Worm -
Again go over the great world-doom,
And Fimbultyr's unfathomed runes.
Then in the grass the Golden Figures,
The far-famed ones will be found again,
Which they had owned in olden times.
The AEsir, it is said here, will find once more the Golden Figures and the Golden Taefl-Board which they had played on in 'olden times', i.e. in the Golden Age of the Gods. The Realm of the Gods is Gimle ('Gem-Roof') which is thatched with red gold, where the Gods will 'live forever in ease and bliss'.
Of course, we find in some versions of the Grail Mythos that Morgana, the Goddess of Fate, is associated with the chessboard, and this also features in Masonic Symbolism -
'Here the Star Woman reveals that it is she who has inherited the fairy Morgana's chessboard, a fact which points to a certain correspondence between the two figures. As mentioned earlier, the symbol of the chessboard undoubtedly embraces the idea of a confrontation of the opposites in the square field action, and is thus a realisation of wholeness.'
Emma Jung.
The 'confrontation of opposites' here refers to the Battle of Light (White) and Darkness (Black) which takes place between the two sides of the board-game. This thus reflects the Eternal Struggle taking place here in Midgard, which also takes place in the Other-World. There is also a clue here in one legend where Parsifal (Perceval) makes a move on a chessboard, whence the figures on the opposite side move by themselves. Three times he is checkmated and loses; he starts to lose his temper and is about to 'throw the pieces into the water below' which seems to relate to the Absu rather than any physical waters. A young woman appears, dressed in a red dress strewn with twinkling stars, and tells him they are 'her chessmen'.
We can find here perhaps a link to the 'Hound of Heaven' - Sirius - because the Star-Woman seems to be linked to Isis and thus to Sirius (and also Venus in our Solar System). In The Sacred Triangle of Pagan Iceland Einar Palsson links Isis and Sirius to the Number 4, which is the number behind the Game of Chess - there are 64 squares (4 x 4 x 4) and 16 pieces (4 x 4) on each side. These are the square and the cube of the Number 4. Both chess and taefl are similar in that they represent the Eternal War between Light and Darkness. Chess is not a game of chance though. I am not sure of how important these points are but Sirius has always featured highly in esoteric circles.



















