Ar-Kan Rune-Lag

Ar-Kan Rune-Lag

Wednesday 25 April 2018

The Wolf's Hook Rune




The Wolf's Hook Rune is one of the most used symbols amongst the Wolf-Tribes of Woden, wherever they may be; the symbolism is not often understood, so I am going to try to make this more understandable to Folkish Wodenists. The shape comes from the infamous 'Wolf-Hook' used to trap wolves, a common thing after the coming of Judaeo-Christianity which sought to break all ties between Heathens and Nature. But through this wanton act of destruction came about the famous Wolfsangel. 

The rune itself is a variation of the Eoh-Rune/Eiwaz-Rune which is symbolic of the Yew-Tree, the tree associated with death found around English churchyards. The Yew-Tree is symbolic of the inevitability of death, which itself leads to heroic deeds of reckless courage. The lack of fear for death leads men to greater and greater deeds of courage. 








Hamasson has shown how the symbol shows the constellation of Orion the Hunter, and as a device used by hunters this link is proven to be true. This is the device of Woden as the Wild Hunter-God, the 'Master of the Hunt'. It is also connected to Herne the Hunter, Lord of the Trees, and Lord of the Animals'. 

In certain parts of Germany this symbol was used as a boundary-marker; this is an important concept since the boundary was a place outside the norm, being neither one area nor another area, but the liminal space between one world and the next. In Germany it was also used within forestry, and this was because the wild forests were outside the bounds of ordered society, where the Heathen dwelt. I have often emphasised that 'pagans' have an association with the village or hamlet, the ordered spaces, whereas the 'heathens' operate outside these ordered places within the wild areas, particularly the ancient woodlands. This is a marked difference.





I have used this symbol as my personal 'logo', placed inside the Germanic Ing-Rune, thus meaning 'Wulf Ingessunu' - 'Wulf - Son of Ing'. The connection to Woden, the One-Eyed Hunter-God of the Teutons, is also very important in this respect. 







The figure of Herne in the Cerne Abbas Giant is connected to Orion the Hunter, as the shape itself shows us. The 'Phallus of Orion' ('Ur-AEon') shown here is called by the name Frigg's Distaff by the Saxons, representing the three central stars of Orion's Belt. There is a subtle play-on-words here for the distaff is the tool which weaves, but it is also the Phallus of Woden as the name suggests. The hill-figure itself, once known as Heil, shows a primal figure of the Hunter-God, God of the Mannerbunde (shown by the primitive club), and the God of the Primal AEon. 

Basically, the Wolf's Hook Rune is used to mark out the boundary between society and the Wolf's Heads that operate outside that society - just as we Folkish Wodenists operate outside this society. We are 'outlaws' whether we wish this or not; this corrupt, rotten and degenerate society has made us 'outlaws', and we have no complaints at all on this point. 






One heathen-orientated group which operates outside this society in a big way is known as the Wolves of Vinland, operating in the USA as the name suggests. Run by Paul Waggener this is a Wolf-Cult of Odin that produces strong and tough menfolk who base their work on power-lifting and fighting - the strengths of the Warrior Caste. Operation Werewolf seems to be a recruiting-ground, but also used to allow others to follow these ways as 'Lone-Wolves'. 

I have to say now that the strength of such groups lies in their ability to bring into play the motto that we ourselves use -

The strength of the Pack is the Wolf

The strength of the Wolf is the Pack

Rugged individualism is allied to its opposite, the pack-instinct, which is the basis for a strong Wolf Brotherhood. The ideas stem from the old Biker Gangs which were opposed to the Old Order and wished to be outside society, even if only when they came together as a group. These produced biker brotherhoods whose members could work closely together and help each other when times required such help. Even though their clothes are not perhaps recognisable as a 'uniform' they were designed to be used as such since they gave the individual a sense of identity with the group, and set them apart from the mass of people. 

From the start, back in 1998, Woden's Folk was linked closely to the Wolf Totem and many of its activists used the Wolf as their totem and within a Wodenic Name. We have also used various mottos and slogans linked to our status as a Wolf-Tribe of Woden -

Wolves Amongst The Sheep!


Rise and Rise Again
Until Lambs Become Wolves!

The first of these states our point that we are not part of the herd, the flock of sheep or 'sheeple', for we take up the Wolf as our Totem of strength, individualism and freedom. The second is a clear indication that although we shall be pushed down again and again, our work hindered and attacked continuously, we shall rise, and rise again until such time as the 'sheep' shall become 'Wolves'. This motto was taken from the Robin Hood film starring Russel Crow but which has been altered from 'Lambs become Lions' to 'Lambs become Wolves'. The Wolf does not and never will lie down with the Lamb! 






It is a fact that constant struggle is the only means to become strong, to gain in strength, but more importantly to hone the Will through self-overcoming. Over and over again we have to face setbacks, and overcome setbacks, and thus hone our strength of Will. This is the great problem, for few are able to carry on against such odds, and most falter and drop away, for when easy victory cannot be found these people have no staying-power at all. The Wolf's Hook Rune acts as a symbol of resistance, and was used thus by the Germans in the Peasant's Revolt; as such it is a Symbol of Wid-Ar, God of Resistance. In fact, as I stated before, this rune was used in forestry, and is not Wid-Ar the Woodland God

The rising of such symbols in the Folk-Consciousness is really no coincidence, maybe a 'synchronicity'. This rune has arisen in our times because it is needed, and it tells a message in that its use can be powerful against the Forces of Darkness that rule our lands today. 






The Eohw-Rune (Eihwaz-Rune) is the basis of the IE Root *aiw- which means 'life-force' and 'eternity', as well as the root of the word aeon. Here, once more, we find links with the Yew-Tree, with Orion (Ur-Aeon), but also with the Life-Force, or here an aspect of this force as the Wolf-Force. The first symbolism used at the beginning of tis blog-post, when the three upright staves are of the same length, creates the Symbol SS or 'Double Sig-Runes' - the Lightning and the Sun. This symbolism is also that of the Twin-Serpents, which also relates to the Lightning and the Sun. Here we have a subtle rune-root Aiw-SS ('Aiwaz' - 'Eihwaz')) which is the Life-Force of the Lightning and the Sun






The above Edel-Rune is made up of the Double-SS but here the two Sig-Runes face each other; they represent the Black-Sun/White Sun in one aspect. The twin Sig-Runes are here united in the Folk & Land. This rune also represents the 'Rising of At-al-Land'. 






It is clear from the Germanic rune-name Odal that this is a Rune of Odin; the Wolf's Hook Rune is the Rune of Wid-Ar, Son of Woden. Rudolf John Gorseleben stated that Wid-Ar is the god that returns at the end of a 26,000 Great Year Cycle. I have shown in a previous blog-post how Wid-Ar is the 'Wide-Strider', and that this title was one used of Orion in Egyptian Mythology. Orion is a winter constellation linked to Cygnus the Swan which is a summer constellation - the Herne Giant represents the former and the Long Man of Wilmington the latter. 

The Coat of Arms of the Waendel Family shows a jester-like figure (Harlequin) holding a club, very much like the figure of the Herne Giant. And yet, the Long Man of Wilmington has also been associated with Waendel, a figure who as the 'Horned Waendel' may be associated with the 1600 year old Yew Tree in the churchyard of Wilmington. Both figures seem to be somewhat interchangeable at one level. Even in the Wolf's Hook Rune we have this 'interchangeable' symbolism, since this is twin Lagu-Runes which appear to be in motion, moving widdershins as does the Widdershins Swastika, moving against the flow of time. 

Orion is said to be associated with Cyclic Time, with the Cycles of the Ages, and Graham Hancock (the famous speculative writer) sees this constellation associated with the First Time - which seems feasible being the 'Ur-Aeon' (Orion). There is thus an association with the Beginning and the End or the First and the Last. 






There is also a link with the concept of the Last Avatar since the three central stars of Orion ('Belt of Orion') are the Three Magi that led the way to the birthplace of the 'Messiah' in the Christian Bible. These three stars point towards the Dog-Star or 'Wolf-Star' - Sirius. This was in fact named The Wandering Wolf by the Chinese. Sirius is the 'Blue Star' and one of the brightest stars in the Southern Skies. In fact it was called 'Tir' by the ancient Persians, a name which is familiar to us. 

We can see from this that the Wolf's Hook Rune has a far deeper symbolism and far deeper significance that it is usually given. To us today it represents not only resistance to tyranny, but also the 'Wolf's Head' operating outside the boundaries of this corrupt and rotten society. As a boundary-marker it represents the 'Folkland' in which we work outside the norm, away from the society we loathe because of its corruption, degeneracy and tyranny. It represents today the only freedom we have within this society, the freedom to gather in the wild areas away from the masses. 






There is also a subtle link to the famous Saxon Hero, Widukind, since the root-words widu and wudu are often used together or interchangeable with each other. Widu is also the same as 'Wid-Ar'; he is the 'Woodland God' and the 'God of Resistance' (widre/widder). Widukind is an Aryan Archetype just as Wid-Ar is the same type of archetype. Widu-Kind can mean 'Child of the Wood' in a certain sense, and thus connects directly to Wid-Ar. We have also the pairing of Wudga and Hama in the Old English texts, and Witega/Wudga was a son of Wayland the Smith. There are subtle links between all of these archetypes that share similar names. 

The Eihwaz-Rune is made up of two Lagu-Runes, as I have said, and is thus related to fluidity (water); the Root *wad/wat can be found related to 'Water', and Wade or Wate is the father of Wayland the Smith, and gave his name to 'Watling Street' (A5 Trunk Road). 'Water' here is not necessarily the element we know it as, but related to the fluidity of the Life-Force - it is here symbolic. The original meaning of the Aryan Root *wuot (basis of 'Wuotan') was 'all-pervasive' or 'all-penetrating' and referred to the Life-Force or the Universal Force that permeates everything. This is obviously related to the Norse Od which means 'spirit' and refers to this Universal Force or Life-Force - the Spiritual Force. Spirit = Spiral and thus this is a Spiral-Force; on another level the Aryan Root *war/wal is related to the spiral, meaning 'to twist', 'to turn' or 'to coil' and again related to the Coiled Serpent. 






The Winged Coiled Serpent is the Fire-Serpent or Kundalini Serpent which lies dormant at the base of the human spine, awakened by the Woden Initiate - it is the 'Awakening of the Spirit' within Man. Man has lost touch with his spiritual nature, he has amnesia, has forgotten his Divine Origins; locked within the DNA is the Aryan Gene waiting its awakening during the End-Times. 

The term 'Werewolf' is interesting, stemming from 'wer' (man) and 'wolf'. However, the term 'wer' does not mean 'man' in a general sense, but in a specific sense, that of the 'hero'. The term is the same as the Hindu vira which refers to a 'Divine Hero', so the Old English wer refers to a 'Divine Hero', and no ordinary 'man'. Thus 'Wer-Wolf' means 'Hero-Wolf', again referring to the Divine Hero and not to anyone - equality having no place within our weltanshauung. (Unfortunately, due to the influence of 'equality' there are far too many instances of Old English words being mistranslated to cater for this anti-nature idea. We find this in the Old English Rune Poem where too often aethlinga is translated as 'man' rather than its true meaning of a 'nobleman'.) It is also likely that there is a link between the Aryan Root *war and the Old English wer. Thus the link to 'Spiritual Man'. 

Our divine origins are linked spiritually to the Eagle ('AR') but our earthly strength is linked to the Wolf (Warg); here the term warg is an extension of the Aryan Root *war

Rise and Rise again

Until Lambs become Wolves!

















Monday 2 April 2018

The Ar-Kan Runes - The Fourth AEtt

AC - 'Oak'. 

The oak-tree is the tree of Wotan, Thunor and the Wolsunga Royal Line; it is also the tree of Herne the Hunter and Robin Hood. Now, the name 'Herne' seems to be used here in these islands and is not used in Germania and Scandinavia. That does not suggest that its derived from a Celtic 'Cerne', since the two names could have been used here in these islands, side by side, since Germanic Folk and Gall-Celtic Folk made up the ancient tribes of these islands. Both 'Herne' and 'Cerne' mean 'horned' - the 'Horned One'. 





Bracteates such as the above, from Sweden, show a 'horned' figure ('Solar Horns'), as do figures shown on the Horns of Gallehus -





Here we see figures with what seem to be 'Goat's Horns' of some species of goat; the runes above this show it clearly to be Germanic, and this uses the Elder Futhark. 

The oak-tree was specifically sacred to the Germanic Folk because of its strength, and thus symbolic of 'inner strength' too. On a physical level, a sea-faring people would venerate such a tree since it was used widely in ship-building. Thunor is the God of Strength, and thus his association with the Oak-Tree. 

On an esoteric level 'Ac' refers to the A-corn or Ac-orn; this has always been seen as a 'phallic symbol', symbol of male virility and fertility. 'Corn' refers to a 'seed', and thus to the blueprint of life, held, awaiting new growth through a new burst of strength and energy. 






In the traditions of Sumeria, Babylonia, Mesapotamia and Iran we find depictions of a god-figure standing in the Ac-Rune Stance, as above. The figure above shows one of the Divine God-Men who came after the Great Flood (note the 'bucket' he carries) being the bearer of new civilisation and rebirth after catastrophe. Here, he holds a 'Pine-Cone' symbolic of the Mind's Eye or Third Eye, associated with the Pineal Gland. This rune has associations with certain god-forms like this and although this proves nothing it does show that it could relate to the time of the sinking of At-al-land. 


AESC - 'Ash'.



The above drawing is of the Iranian God - Ahura Mazda - shown here as the 'Winged Globe' and using the Os-Rune Stance. He holds the 'Ring of Power'; in some depictions of this figure he holds a 'Rod of Authority' and the 'Ring of Power'. Clearly, the stance is that of the Os-Rune, the rune that has been substituted for the Ansuz-Rune of the Elder Futhark. 

The names Os, Oss, As all mean 'god' but seem specifically to refer to the 'God of the Pillare', since they also mean 'column' or 'pillar'. This refers to the fact that the Gods uphold World Order and Cosmic Order. The Os-Rune and the Ansuz-Rune seem to be the same, although 'Ansuz' has been seen to be associated with Ahnen - Ancestors. This can be explained since, as the Prince of Asgard, Woden is the Ancestral God, and this is his rune; indeed the Old English Os gives names such as Oswald, Osmund, Oswin, Osgar, all of which could relate to Woden and this rune. 

The AEsc-Rune is the same as 'Ansuz' but the name suggests that this rune is there to symbolise the 'First Man' (Aesc). The 'First Man' was created by Woden, Willa and Weoh from the AEsc-Tree or Ash-Tree, as the rune-name suggests. It does not refer to the god-force but to man, descended from the god-head. 

Since we find that it is the Os-Rune shape that shows the 'god-figure' as Ahura Mazda - 'God of Light' - then this suggests to me that this could be in its original place in the Futhark, and that the Common Germanic Futhark fused the two runes together to mean both 'god' and 'ancestor' - a logical conclusion that then omits the need to see why the Os-Rune 'replaced' the Ansuz-Rune in the First AEtt, and the AEsc Rune had to be 'added' later. The two distinct and separate meanings were held in the two runes, which were later fused into one rune within the shortened 24-Rune Futhark. 

YR - 'Yew-Bow'.

This is linked to the Eoh-Rune which has the meaning 'Yew'. But this one is also Ymir - 'The Sounding One' - and thus the basis of the Rune-Mantra 'YM' which is pronounced 'UUUMMM' and thus related to OM or AUM. The glyph is that of the Ur-Rune beneath which is the Irminsul - the Ur-Glyphic Irminsul. It is also the 'Holy Mountain' or 'Sacred Mountain' - Me-Ru.

The term 'yew-bow' suggests power, energy and force, since this is the force that 'sends' the arrow on its path. The Eoh-Rune gives the IE Root *aiw which means 'life-energy', 'eternal force' and 'eternity'. These are thus connected through this 'Life-Force' and the Yr-Rune is the energy that releases something, a 'sending' force. 

The glyph in its ur-glyphic form shows the Ur-Rune (Holy Mountain) beneath which is the Y-shape which is symbolises the Three Tribes of Woden - the Wolsungas, Wulfingas and Heardingas. These are the 'Three Tribes of Anglia' or 'Three Crowns of Anglia' being the Royal Lines of the Angles. When the 'trunk' of the rune is lost (in this ur-glyphic form) this rune becomes the Ang-Rune which represents the 'Royal Lines of the Angles' too. 

There are variants of this rune with an Is-Rune or a Gyfu-Rune underneath the Ur-Rune. 

IOR - 'Serpent'.

This is the Midgard Serpent - Ior-mun-gand. Attempts have been made to link this to other animals due to the Old English Rune-Poem which mentions this as a 'river-creature' but we have to understand that these things contain hidden and esoteric meanings, and the Midgard Serpent lives under the waters. Indeed, some serpents move through water too.

The 'Midgard Serpent' - at one level - can refer to the tectonic plates which move beneath the waters, causing floods, tidal waves and tsunamis. This is just one level but is an important one because, at Ragnarok all of the Forces of Chaos are let loose upon the world in a final War against the Gods. The Midgard Serpent moves out of the water onto land, which can be taken to mean some form of tidal wave or tsunami that floods the lands. 

The form of the glyph is a Gyfu-Rune upon the Isa-Rune, very much like the 'Snowflake' Hagall-Rune, but the Gyfu-Rune (X) is higher up the stave, which may have some significance. The glyph reminds me of a 'windmill' but there is nothing to suggest a connection within the rune-poem, although we cannot rule that out. 

'Before the serpent curled itself round the trunk of the Tree of Paradise it lived in the liquid depths beneath the roots of the tree. Then, like the spine of a man which rises up from the dark and sensitive regions of his waist towards the freely moving upper torso, the Serpent stretched itself up to the upper branches, where its pale, cold skin could be warmed by the Sun. In the secret depths from which it emerged it enjoyed a type of elemental power and pleasure, but when it encountered the force of the Sun it seemed to recoil and expand at the same time. The result was a conflict of light and darkness, for the force of the Serpent is both liquid and frozen; it poisons and it deifies. Some call the poison of the Serpent, God; others call it Immortality.'

'The Serpent of Paradise' - Miguel Serrano.

Don Miguel Serrano is an Armanen Master and here we can gain a glimpse, through his wisdom, the Mystery of Ior. The Serpent originates in the waters, just as the rune-poem states, it arise upwards towards the Sun, and there it glimpses the Conflict of Opposites - Light and Darkness. It is both water (Lagu) and Ice (Is), and it can be the 'Serpent of Evil' or the 'Serpent of Wisdom'. 

'Many centuries ago, according to the legend, the Serpent came out of the sea and grew wings. Just as man's dorsal spine developed from its embryonic form, this Plumed Serpent grew in innocence and joy. It had started its journey towards the stars, and particularly the Morning Star, when suddenly it was overcome by the waters of the great Flood, which waters inundated the earth. On this occasion the Plumed Serpent did not drown, but it lost its wings.'

'The Serpent of Paradise' - Miguel Serrano.

The Gyfu-Rune is perhaps two-thirds of the way up the upright stave, and may represent the Serpent coiled around the Tree. Legend states that it reached up to the 'Heart-Centre', which is about where this point would be. The Serpent here is of the Sea and of the Land, but as the 'Plumed Serpent' or 'Winged Serpent' it is of the Air. 

It is also interesting to note the connection here between the Serpent and the Flood, between the Serpent and the sinking of At-al-land. This rune may well hark back to this time, giving a clue as the the Legend of the Serpent, which starts in the Garden of Eden (Odin-Edel) which would be Thule-Hyperborea in the Far North. There the Serpent gives mankind the chance to eat of the Tree of Knowledge and then partake of the Tree of Immortality and 'become as gods'. Until 'God' (the Old Testament 'God')  puts the blocks upon this and the Flood takes place, a time when mankind's upward evolution was halted and the Plumed Serpent 'lost its wings', becoming earth-bound once more. 

We have all this symbolism inherent in both the rune-stave and the rune-poem, even though the poem suggests a simple, mundane meaning. Serrano cleverly hints at the link between the 'Tree of Paradise', the Serpent, and the human spine and movement of the 'Fire-Serpent'. Interestingly, the Wyn-Rune has the meaning of 'joy' and 'bliss' and is a glyph of the consciousness at its highest level. It is also part of the Egyptian Glyph for the Morning Star, together with a Five-Rayed Star. ('Wynnum' is found in the text of the OE Rune-Poem.)




EAR - 'Earth-Grave'.

This rune has a rather negative meaning in that it has death as an ending, a finality, which is not a Heathen concept. The usual translation is that 'Ear is horrid to all men' but this is not the exact translation for 'men' should be rendered 'Earl' (eorla) which changes the meaning somewhat. This could refer to the Earlinga or AEthlinga as being linked to the next rune - Cweorth- which is the Fire-Twirl or 'Ritual Cremation'. Fire is a spiritual transformation and the 'Way of the Gods', it would seem, whilst the 'Earth-Grave' is associated with rebirth into the Tribe. 

The Root *ear is also linked to both 'water' and to an 'ear of corn', and the rune-shape could show the latter. As 'water' it is linked to the rune before this, Ior, and the rune-sounds are similar too. (Ior can also be spelled Iar.) In the Ar-Kan system this rune is the Cweorth-Rune but with two 'hands' on the ends of the 'arms' - this is symbolic of 'The Hanged God' or 'The Bound Giant'. This represents the ending of the last world-age, the Age of the Hanged God. 

The sense of an 'ending' can be felt from the rune-poem; since this is part of a 33-rune manuscript the last four runes do not have rune-poems, so this is the 'last', the 'end'. Which sets apart the last four runes as being different in some way, transcendent and metaphysical

CWEORTH - 'Ritual Fire'.

This is the 'Fire-Twirl', 'Ritual Fire' or the 'Cremation Fire', and thus the Fire of Transformation. When a person is cremated this destroys the body quickly and allows the spirit to escape into a different realm or level of vibration. In regard to funeral concepts there may be some distinction between a 'ship-burial' where the body is burned on a ship on water, a 'ship-burial' where the body is buried in a ship upon the land, and an earth-burial in a barrow or chamber. The 'ship-burial' like the cremation, may well be the means of 'transporting' the spirit to a higher realm, as we find in the legends surrounding Avalon. The 'earth-burial' would thus not be for the AEthlinga/Eorlinga since it does not achieve a higher level at that time, but is reborn back into the tribe. 

A comment on this blog mentioned that Cweorth may also be Sweorth meaning 'sword' and this being the case this is the first of the Four Hallows as the 'Sword of Nuada' (Sword of Tiw). There is a case for this, just as there is a case for Peorth being Weorth since there is no letter 'p' in the Germanic Languages, and that this rune is associated with the Taefl Board and thus Wyrd. (It is a glyph of a man sitting at the Taefl-Board.)




The Cweorth-Rune and the Peorth-Rune are associated not just in sound but also in shape







PEORTH-RUNE (WEORTH)





CWEORTH-RUNE (SWEORTH)





CWEORTH-RUNE (ALTERNATIVE)


Both rune-staves have the same upright stave and two Germanic Kenaz-Runes making up the single stave. We can see the 'Fire-Twirl' in the last of the above runes, and there is another alternative to this, shown below -

This shows the 'Fire-Twirl' even better, and when one of these is crossed by another it makes the 'Fire-Swastika' or 'Swastika of Fire'. The Curved Swastika is the 'Swastika of Water' and the normal version the 'Swastika of Earth' - or so I am led to believe. 







The rune-shape of Cweorth can be found in this Symbol of Shiva, around which is the 'Fire-Twirl' in the shape of flames around the outer circle. Shiva is here drumming and doing the 'Dance of Destruction'. This can actually be found within the rune-names of this particular rune, since an alternative name is TRIS which is SIRT spelled backwards - these are the 'Fires of Surt' or the 'Fire-Dance of Destruction. Rudra-Shiva is 'The Destroyer' of the Trinity of Brahma-Vishnu-Shiva. The rune-shape can also be found in the following -

  • The Long Man of Wilmington.
  • The Cerne Abbas Giant.
  • The Atacama Giant (Peru).
  • Viracocha (Peru). 
  • The Horns of Gallehus (as a rune-stance).


CALC - 'Cup'.


This is the Cauldron of Dagda of the Four Hallows; it is the Cauldron of Regeneration. It is also the Graal Cup or Graal Chalice. The name 'calc' is 'calix' meaning 'chalk' and refers to the White Stone. Commonly, it is called 'The Death Rune' as Eolhs is called 'The Life Rune'. In the Younger Futhark this is named Yr and associated with the Yew-Tree (death, but also eternity). But the rune-meaning of the Icelandic Rune Poem, 'yew-bow', is the same as the Old English Yr which could be rendered 'yew-bow', clear in the Icelandic, but assumed in the Old English because it refers to 'battle equipment' used on a horse - on which the bow is used.

I have shown how this can link to Kalki and Hamasson has also suggested Kali; these are two interlinking forms in Hinduism. Kali is certainly associated with the Death Mysteries which this rune holds within its meanings. Kalki comes as the Last Avatar to destroy the Old Order, and this glyph can be a 'bow and arrow' or a 'nuclear warhead' (which shows how symbols are not bound by time). Kali is associated with 'Time' and also known as 'Black One' ('coal'). We should not see here as purely negative because she is a catalyst for change and transformation; the old has to be destroyed before anything can change. Kali may be the equivalent of Kari in Norse Mythology, though they work at different levels. Kari also links to 'time' in the sense of 'movement', which is how we understand time; Kari is associated with the Element Air and the Wind, which moves, and creates movement. I have linked H-E-L-G-I or H-A-L-G-A to Kalki, and thus there may be some significance in that KARA is the last Valkyrie-Wife of Helgi the Haddinga. Kari (male) has become Kara (female). 


STAN - 'Stone'.

I have covered this more fully in another recent blog-post so there is no need to go through the same meanings again. 



GAR - 'Spear'.

This is Gungnir, the Spear of Woden, as the glyph itself shows - the Gyfu-Rune and Ing-Rune - 'Gift of Ing'. 





Again, I have covered this quite fully recently, so there is no need to go further into this one either.