We call the last four runes of the Ar-Kan Runes (Cweorth-Calc-Stan-Gar) the Four Hallows because these are the four sacred objects of the Tuatha de Danaan. Three of these runes (Calc-Stan-Gar) are the Graal Runes because they feature in the Grail Mythos.
Cweorth - Sword (as Sweorth which is a subtle play-on-words that hides this hidden meaning).
Calc - Chalice/Cup/Cauldron.
Stan - Stone.
Gar - Spear.
The most likely roots of the 33-Rune Row are from At-al-land which was the sunken land in the North Sea, from which the Ingwines moved in various directions after the great catastrophe that sank this landmass. This seems to be the reason why these Ancient Mysteries were held here in these islands in areas such as England, Scotland and Ireland. These are where we find reference to Ingui/AEngus/Angus etc. and to Germanic Legends that are based around this ancient figure. Even the shape of what is now England was once likened to the Germanic Ing-Rune, which is not so unlikely when we see the links between Ingui and the northern constellation of Bootes.
Hamasson has shown how the Cweorth-Rune can be seen as the 'Broken Sword' (which he saw in a dream); I have shown how this rune represents Cygnus the Swan which is the summer constellation in the Summer Triangle - through which the 'Last Avatar' will come. This is a marker to the 'Greater Wolf's Jaws' and to the Black Hole at the centre of the Milky Way Galaxy. The Swan has always been the highest symbol of Initiation, and also the symbol of Thule. The version that we use is one of a number, but our use fits with the change from the 'Hanged God' to the 'Crowned and Conquering Son of the Sun' (Warrior-God).
Here the rune-stave has no 'bonds' which symbolises that these have been broken and that the 'Hanged God' has stepped down from the Wolf-Tree and is 'resurrected' as the young Warrior-God - the new archetype for the New Age. The rune-shape not only shows that of the 'Summer-God' (The Long Man) but also that of the 'Winter-God' (Herne Giant) and represents both aspects of Woden - the latter is Orion the Hunter.
The Stan-Rune is a complex rune with many hidden rune-symbols as I have shown before. We have settled on using the version below which contains far more than the variant rune-stave -
Not only does this version contain the Peorth-Rune and its reflection, but also both the English Ing-Rune and Germanic Ing-Rune. The Ing-Rune itself contains the Edel-Rune and its reflection which is also important. This symbol, as I have mentioned before is that of the Divine Twins in one aspect, and this is obviously related to the 'Homeland' and to the 'Ancestors'. The stave also shows a Man-Rune (8-8) and its reflection. It is thus a complex rune with many, many meanings connected to the idea of the Stone. Both the White Horse Stone (Inga-Stone) and the Stone of Ing can be seen symbolised in this rune-stave.
Calc can be related to 'chalk' and thus these two make 'White Stone' which we have covered many times before. But this is also related to Kalki (The Last Avatar) and Kali (The Dark Goddess), although the latter is connected to our 'coal' (i.e. 'black'). Kali is connected to the Aryan Root *hal which has one meaning of 'to destroy', and this is the meaning we attach here, although this can mean something much deeper than just destroying physically, for it can mean to 'destroy' at an inner level too, thus paving the way for a 'rebirth'. This is not necessarily negative in every respect. This shows an upturned vessel which suggests something far different from the 'chalice' of the 'Holy Grail', more like the figure of the 'Water-Bearer' with the pitcher that pours waters out of it.
This rune is the Yr-Rune in the Armanen System and usually connected to 'error' or 'to err', no doubt due to the sound-connection Yr-Err. It forms part of the Mystic Formula of the Armanen Master, Don Miguel Serrano, being the HE/SHE that he uses to show the Union of Male-Female. This is the Yr-Man Runes, the latter being the 'Life-Rune' (Eohls) in the Ar-Kan Runes. These two separate rune-systems have to be used separately in order to make sense of some of the formulas, this being a prime example.
It is important to note that the Four Hallows and the Graal Runes do not occur in any other system except the 33 Northumbrian Runes, now developed into the Ar-Kan Runes. These were also connected to Frisia, and this may well be the 'missing link' for this longer row, since the Frisians were connected to the sinking of At-al-land. The 'Folk of Freya' or the 'Folk of Frey' (Ingui) were thus the bearers of these mysteries, and may even have been connected to the Tuatha de Danaan. ('Freya', like 'Frey', is a title meaning 'Lady' and so the true name of this Goddess may have been Idunn, Danu, Dana, or something akin to this, certainly with the Root-Sound *dn. This would certainly fit with Woden/Odin whose name has the same root-sound.)
The name Ingui is linked to the element of Fire and to the Fire-Serpent as has been shown before. The name is used as 'son of' although it can also be 'offspring of' and certainly comes into certain female Germanic names such as 'Ingrid', so there could have been a brother-sister/husband-wife pairing based upon the name 'Ing' or 'Ingui' though as far as I know there seems to be no trace of this. We can find an Er (Ir) and Erce, the latter found in the Old English Acerblot so this could have some foundation. Certainly, we find links between Ingui and Fire, but we also find that Freya is connected to Fire through the Brosingamen Necklace ('Necklace of Fire'). This is borne out by the Ancient Persian goddess named Ardvi Sura Anahita who is connected to the Hvarena which is connected to Light and Fire.
It is important to understand how far these ideas go back, well into the very ancient past when At-al-land existed as a continent in the North-West. This was not the most ancient Hyperborea but was the continent upon which a more physical form of Man developed, at the end of which (with the sinking of At-al-land) the Aryan Race developed with the development of the 'ego' and 'self-consciousness'. Having said that the 'Shining Ones' (Elves) gave their name to the Island of Albion and were certainly seen by Man at this time, though they seem to have 'faded' and also 'shrunk' in size (from my own experience at the Fairy Glen in Scotland). At the end of Lord of the Rings, based upon the end of the Third Age, the Elves leave Midgard (Middle-Earth) and go to Valinor where dwell the Immortals.
The point of change within the Ar-Kan Runes is that of Ear ('Earth-Grave') and Cweorth ('Fire-Twirl') since the last four runes are Runes of Transcendence, thus having no physical rune-poems. These go beyond the bounds of Time and Space and are the means to transform Man into Superman. This would be why they have been the basis of the Graal Mythos which has the hidden meaning of a renewal of Nature and a Transformation of Man - as shown clearly by Miguel Serrano ('The Golden Thread'/'The Golden Band').
I have given the meaning of Sweorth at the beginning of this post, but we should not ignore the usual spelling of Cweorth which is also relevant to these ideas. It can be connected to Quern which is itself connected to 'turning' and to the World Mill, and thus the Cosmos since this symbolises this at one level. Cweorth/Sweorth an Peorth are obviously linked, and I have shown before how the 'p' is not within the old Germanic Tongues, so this also may be a play-on-words for Weorth linked to the Wyrd and to 'worth' (which is also part of the meaning of Wyrd).
There are links between Cweorth and the Celtic Querta and the latter is linked to the Apple and also maybe to Avalon ('Isle of the Apples'). Tolkien links Attalante with Avalone and if we do the same then At-al-land and Avalon are one and the same, and the idea of the Island of the West holds true if we see Germania Magne to the East of this. We cannot tell when exactly this became an 'island' but it would seem that when it did (if we take Tolkien's works) Ireland was still a part of this land-mass, and broke from the mainland at a later date. At some time it may have been that the 'Isle of the Blessed' existed around the Dogger Bank area and sank at a much later time - this was the ancient Island of the Mysteries.
Of course, the Stan-Rune ('stone') may also be symbolic of a land-mass, in which case we can equate this with At-al-land at one level (all runes have many levels). Using the Stan-Rune that we have settled on here this contains the Double Edel-Rune, the Rune of At-al-land (Ed-el/Od-al/At-al) is the Edel-Rune and thus the 'Rune of the Racial Homeland'. (This is even more reason to use a specific rune-stave with variant symbolism in order to incorporate our weltanshauung into the Ar-Kan Rune-Lag System.)
There is also another reason why we can equate the Stan-Rune with a landmass, and that is that the term stan as in 'Pakistan', 'Hindustan', 'Afghanistan' etc. refers to a border or a boundary-marker. But this would be a later concept of the term, or rather maybe a variant concept used in an exoteric sense, whereas the Root *stan in its esoteric sense would refer to a liminal point which is neither in nor outside, a point of entry-exit from one world into another. Although At-al-land is the 'Sunken Land' it is still there although not now part of this physical world, it can be found 'neither by sea nor by land' because it is outside of this physical realm (just as Hyperborea is found). The Stan-Rune represents this concept and is the 'boundary-stone', the doorway to this other realm.
We must now look at the Gar-Rune which is the Spear of Woden and the Gift of Ing. This contains the Germanic Ing-Rune which can symbolise England in its original diamond-form in ancient times. Since it was called Albion - 'Island of the Elves' - and Ingui is the 'Lord of the Elves' then we see why Tolkien stated clearly that the Sons of Ing (English) were the true 'Friends of the Elves'. This explains why there are so many distortions and cover-ups, and that everything is 'Celtic' despite the evidence to the contrary, and that what is 'Celtic' is really 'Germanic' and thus the divide between the nations of these islands is a falsehood. The remnants of the 'Sons of Ing' exist within all of these nations, though the English bear his name and are the 'hub' of the 'Sons of Ing'.
Even the Gar-Rune can be connected to the system in Ireland of the Four Provinces linked to the Sacred Centre - Tara (*) - when we see the four 'arms' of the Gyfu-Rune as the Four Provinces, and the Sacred Centre as the middle-point of the Gyfu-Rune. Since the Ing-Rune is England, then the original creation of this island must have been done through the same system in more ancient times.
(*) We still say 'X marks the spot' and the 'X' is the Four Provinces marking the 'spot' which is Tara, a name found in Tibet as Arya Tara. Some have suggested that 'Erin' stems from 'Aryan' which may well be true, although there is the alternative that this stems from Ermin/Irmin, although this really makes no difference whatever since the two have the same roots and Irmin was the Saxon God akin to Aryaman of India and Airyaman of Persia. The name 'Ireland' ('Ir-Land' itself suggests this may be right, and that 'Ir' is the Ur-God of this land, something that has not been suggested as far as I know.)
The Calc-Rune could also suggest the sinking of a land-mass, since it symbolises the 'roots' of a tree, that which is underground and cannot be seen. The glyph is that of a weapon such as a Bow and Arrow or a Nuclear Warhead, thus connected to a catastrophe maybe? The link with the Hale-Bopp Comet some 4,000 years ago (or 8,000 years ago, or 12,000 years ago) and that of its return in our 'Nuclear Age' has to have some hidden meaning. (Hale is an interesting name since I have just mentioned that the Aryan Root *hal can mean 'to destroy' and a variant is *kal which could be rendered *cal as part of this rune-name.) Maybe there is a link between the rune and the Hale-Bopp Comet in some subtle way, and thus Calc-Stan could suggest the movement between one world and another, something I hinted at on the subject of the Hale-Bopp Comet.
At the time of the Sun-Initiation that I underwent back in 1997 I linked the name 'Hale-Bopp Comet' to 'Baphomet' for no apparent reason than that it suddenly came into my mind - Bopp-Comet. I have tackled this before with the Sahaja Prophesies which mentions a similar name and which connects to our times today. But the original 'Baphomet' of the Knights Templars was a Bearded Head and comets have always been seen as Bearded Stars, so we do have some form of link even if tenuous. It may make sense to see the Hale-Bopp Comet as a pointer to the events that are happening today, and that groups such as the Templars recognised this symbolism for what it meant, and as a pointer to the End-Times. The comet of 1997 was certainly connected to the idea of 'rebirth' through its being within the area of the Beorc-Rune in the Northern Skies. It was also a symbol of Awakening of some sort, and linked to At-al-land due to its former appearances and the 'Great Flood'.
Lagu-Ing-Edel-Daeg - these are the last runes of the Futhark, of the 24-runes linked to the 24 vertebrae of the human spinal column. They are also runes that we can connect to the sinking of At-al-land -
Lagu - the Waters of Chaos, Waters of Dissolution, the 'Great Flood' which ended a former World Age, maybe the Third Age.
Ing - Ingui, the Lord of the Elves, the Divine Hero who led the English Tribes out of At-al-land. He is connected to the Aryan Manu who led the tribes out of Atlantis.
Edel-Rune - At-al-land, the island sunk beneath the waves, the 'Racial Homeland' in the North-West, out of which the Ingwaeones moved as the lands sank and their homes disappeared under the waters.
Daeg - The point of Dawn and Dusk, the liminal point of 'in-betweeness', the time between world-ages whence the cataclysm happens. The cataclysm heralds a New Dawn and a New Age. (**)
(**) As far as my studies go no-one has successfully suggested the reason as to why the Edel-Rune and Daeg-Rune are interchangeable in the order they have. There may be two distinct meanings hidden in this since the Edel-Rune could represent the 'sinking of At-al-land' (23rd position) or the 'rising of At-al-land' (24th position), the one being the end and the other the new beginning. The 'sinking' heralds the New Dawn' and the 'rising' comes after the New Dawn.
We thus have the four last runes of the Futhark, and the four last runes of the Futhork connected to each other, both connected to the sinking of At-al-land and to Ingui who leads the Ingwaeones out of At-al-land as the Aryan Manu. We have seen many times how Ingui is linked to the Spirit 88 and to HelgiH, and thus it is merely a short step to recognising in the Man-Rune (8-8) the Aryan Manu. Both Ing and Man appear in the Stan-Rune version that we are using now, another reason to use this rune-stave.
The Aryan Manu has three distinct roles -
- He recreates the ancient Caste System, the natural hierarchical order according to Cosmic Law and Natural Law.
- He is chosen to survive the Great Flood and to ensure that the survival of the Race of Man is secured.
- After the Great Flood he becomes the new primogenitor of the new Race of Man.
I have shown the transition between the three runes -
Man - The Aryan Manu who comes before the Great Flood.
Lagu - The Great Flood and the Great Dissolution.
Ing - The Divine Hero (Manu) who survives the Great Flood and who then becomes the 'father' of the new Race of Man.
The last four runes of the Futhark show this process and go further into the sinking of the 'Racial Homelands'. The last four runes of the Futhork are Transcendent Runes which follow the first four but are the keys to the creation of the New Order and the new Race of Man - through the Mysteries of the Graal which survived into the Middle Ages because they were altered and tailored to avoid the 'Inquisition' that sought to destroy these Aryan Mysteries. If we see the Edel-Rune/Daeg-Rune as a single concept (interchangeable) then the last four runes are Man-Lagu-Ing-Edel/Daeg.
Since 'King Arthur' in his true role as the 'Once and Future King' (incorporated into Celtic Christianity) goes after his death to 'Avalon' ('Island of Apples') then he goes there in order to be regenerated since these are the Golden Apples of Idunn that regenerate the Gods. He is thus an avatar who appears in human form (incarnates in human form) and at death goes back to 'Avalon' (Valhalla) where he awaits the time when he will return as the 'Once and Future King', the 'Rightful King'. It is no coincidence that the idea of the 'Broken Sword' comes into the Cweorth-Rune (***) which is connected to 'apple' and thus to 'Avalon'; this is the Sword from the Lake (Lagu or Lac) which is broken and reforged, or broken and remade in the Fountain of Lac under the Grey Rock (Graal Mythos).
(***) This can only be seen thus if we accept that both 'Cweorth' and 'Sweorth' are dual-meanings hidden within one sound, where the 'c' is sounded as an 's', thus a play-on-words. Since 'King Arthur' is taken to Avalon by Morgana (associated with the Hale-Bopp Comet as I have shown) who is Wyrd or the Waelcyrge then this is also linked to the Weorth-Rune or the 'Rune of Wyrd'. We can now see how these three rune-sounds, sounded much the same, have a subtle link between them. Of course, 'Peorth' could be associated with the 'pear' which itself has a mystical symbolism, but which will not concern us here. The apple, again, is associated with Venus - the Morning and Evening Star, and thus to Freya and Ingui-Frey. This is the 'Star of Resurrection'.
In whatever sense we see this, the 'Broken Sword' is associated with the Wolsungas which is the Divine Race of Woden, the 'Sons of the Wolf' whose offshoots is the Wulfingas. Rather than a tree the Celtic Legends have a stone, but the symbolism is exactly the same. In Celtic Lore there are two swords whereas in Germanic Lore there is one which is broken and reforged. The latter is nearer to how we shall see this since it fits with the Archetypal Myth of our era where the sword has been broken (World War I) and reforged (World War II). The renewal will come through the 'Divine Fool' (Parsifal) who will bear the Spear of Woden against Klingsor the Dark Wizard of Illusion. Thus this ends with the Gar-Rune which is the Spear of Woden.
The Gift of Ing
At the centre of this figure is the Beran-Burg which is the Sacred Centre of the Land of Ingui. This is the point of 'Thule', the point which 'bears', the Mystical centre of the Islands of the Mighty. The land must be broken into Four Sacred Areas, the centre of which is the Beran-Burg where dwells the White Dragon of Ingui. This is marked by the Sun-Stone (Stan) and the Beran-Burg Cross which replaced the original Marker-Stone.
In regard to the shape of the Cweorth-Rune that we use this is symbolic of Cygnus the Swan which marks the 'Dark Rift' at the centre of the Milky Way which is likely the Swan-Road mentioned in Beowulf. Cygnus seems to mark an 'entry-point' to the Way of the Gods and was very important to ancient traditions. Since Cweorth is the point of 'change' where we move to a transcendent state, this may well hint at a 'Gateway to the Gods'.
I have mentioned before how I see the above hill-figure (The Long Man) to be a 'gateway' and from my own experience this is a Gateway to Initiation whence Woden is the Great Initiator in his role as Waendal. This is thus a Gateway to the Gods as I have shown in a previous post, and the figure linked to the Cosmic Joker. The twin staves could have been spears originally, as we find on certain Swedish bracteates and the Finklesham Buckle, but they can also be seen as a 'doorway' or 'gateway', an entrance to another world.